OCTOBO is an interactive storytelling plush octopus companion that will respond to storybook cues and player interactions. He has a tablet display on his head and sensors and RFID integrated throughout his body that feed into an Arduino. OCTOBO is selected into alt.ctrl.GDC 2016.
An interactive pop-up book based on Lewis Carroll’s “Alice’s Adventure in Wonderland”. It has a physical pop-up book that controls the digital game. Every page of the pop-up book has a new game to explore on the screen. This project is selected to present in GDC 2015 Experimental Gamplay Workshop and IndieCade E3 2015.
California! is a digital history textbook for 4th graders about California history, the project aims to create an innovative history reading experience that can engage kids for better learning.
Dissonance is a platform-puzzle game, players plays as Lian who has been split into two 2D characters: Li and An. Players must navigate Li and An through various puzzles and recombine them to its 3D form. The game is selected into the Casual Connect USA 2015 – Indie Prize Showcase, and 2015 Out of Index Experimental Game Festival.
Virtual Sprouts is an interactive mobile gardening and cooking game designed to positively affect dietary changes and prevent obesity in minority youth.
Story Walk is a project developed for the Getty game jam. It’s about artists from the past talking about their work to a user through a video chat interface.
Global Game Jam 2015 award-winning multi-player game. 4 player control the same character, Nao, players have to collaborate closely to help Nao get enough burgers falling from the sky.
pocketOULU. is an Augmented Reality ubiquitous urban puzzle game that aims to engage people to interact more with the environment (city) they are in.
A whimsical interactive experience designed for the Kinect. Participants maneuver a “Kleenex Fairy” across a projected sky and attempt to wipe the tears that rain down.
A small game that MAXIMIZE cuteness and surprising experiences! Player create their own character and adventure through the city, challenge yourself how fast you can move your finger!
Raccoon Roomie is an interactive storytelling piece with a recombinant storyline that players can develop their own “reading” experience.
Treasure hunt is an experimental adventure game, that player follows the map to navigate through a dream-like space in search of their desire.
GSML is a thesis research project developing a visual language for describing game systems.
A board game base off of the ancient Chinese text Shan Hai Jing.