OCTOBO is an interactive storytelling plush octopus companion that will respond to storybook cues and player interactions. He has a tablet display on his head and sensors and RFID integrated throughout his body that feed into an Arduino. OCTOBO is selected into alt.ctrl.GDC 2016.
An interactive pop-up book based on Lewis Carroll’s “Alice’s Adventure in Wonderland”. It has a physical pop-up book that controls the digital game. Every page of the pop-up book has a new game to explore on the screen. This project is selected to present in GDC 2015 Experimental Gamplay Workshop and IndieCade E3 2015.
California! is a digital history textbook for 4th graders about California history, the project aims to create an innovative history reading experience that can engage kids for better learning.
Story Walk is a project developed for the Getty game jam. It’s about artists from the past talking about their work to a user through a video chat interface.
Glass Genius is a audio engine (NLP) application designed for Google Glass users.
pocketOULU. is an Augmented Reality ubiquitous urban puzzle game that aims to engage people to interact more with the environment (city) they are in.
This is an experimental film about time, lost, relationships and love. In the story of apples.
Wildlife preserve outdoor advertising project.
My previous Flash portfolio website, designed and programmed myself.
Showing the relationships between man and nature.
A girl’s serene image.
The visualization of a setting in one of my favorite classical Chinese poems.
Artwork showing machines taking over everyday life, represented by Yin Yang in Chinese culture.